Indie Bin: Super Street: The Game, Ninjin: Clash of Carrots, Sir Eatsalot

From the embers of the Push Square Podcast rises Indie Bin – a feature that draws attention to some of the smaller games in PlayStation’s busy release schedule. Once the Indie Bin is full, we’ll put it out for collection in these consolidated articles featuring several pint-sized reviews. The metric here is simple: games we don’t like stay Indie Bin and games we do like get taken Outdie Bin. Without further ado, let’s crack on.

This little known beat-em-up stars a ninja rabbit who seeks revenge on Shogun Moe and his army, who have stolen his village’s crop of carrots. Of course. Gameplay consists of hammering square to attack various foes who appear in front of and behind you, while dodging incoming hits with a generous dash. It’s fast and punchy, though some enemies and attacks are nearly impossible to dodge, and when the screen is filled with activity it can be very easy to lose track. However, the game is surprisingly big, with multiple levels and challenges, online/offline co-op, and a huge variety of weapons and upgrades to utilise. While Ninjin is unlikely to fill you with rampant enthusiasm, it’s a passable brawler that’s fun in short bursts. ST

Verdict: Outdie Bin

Much like InkSplosion, the Space Invaders-style Super Destronaut DX is another one of those cross-buy titles that’s built around free Platinum Trophies rather than riveting gameplay mechanics. What’s actually here is not bad, though: it’s loaded with game juice and there are several modes, ranging from a rudimentary challenge mode through to a traditional arcade score-chasing option. It’s not going to light any fires, but it’s well presented and pretty fun to play. SB

Verdict: Outdie Bin

We all can relate to the neighbour who’ll purposely sabotage his sh*t Fiat Punto just so he can repair it again, and Super Street: The Game is made for people like that. There’s a cool concept here: you buy an absolute banger, race it to earn money, and gradually tune it over time. There’s only one car here – it’s your car, and it can be pretty much anything you want it to be. The problem? You have to actually win races to earn money, and the clapped out rides control like ass until you pimp them. Like, actual weapons-grade anus. SB

Verdict: Indie Bin

The best thing about Vroom Kaboom is its name, and even that’s garbage. This dumpster fire bills itself as some kind of tower rush title with vehicular combat, but it makes Twisted Metal: Small Brawl look like one of gaming’s GOATs. The release feels sluggish and looks like slush, and it also somehow manages to overcomplicate a gameplay loop where you essentially drive cars into buildings. It’s free, but we can’t help but feel that the developer should be offering financial incentives to get to people to play. Crap. SB

Verdict: Indie Bin

Sir Eatsalot likes his nosh and so do we, so this overlooked PS Vita exclusive seems like a match made in heaven. As it turns out, this game feels like it should have released during the handheld’s “heyday”, as it goes to great lengths to demonstrate the hardware’s unique features; the rear touchpad is used to remove obstructions, while the touchscreen allows you to collect character stickers by tracing their silhouettes. It’s well animated but fiddly, and the level design goes from linear to convoluted dramatically fast. You do get to eat lots of donuts, though, which is a mechanic we can get behind. SB

Verdict: Outdie Bin

Words: Sammy Barker, Stephen Tailby

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