DOOM Eternal’s Multiplayer Will Be Developed In-House

DOOM was one of 2016’s most beloved releases, but you rarely hear anyone mention its disappointing multiplayer mode. There was an opportunity with the reboot to bring back the old-school arena-based combat of old, but developer id Software farmed out the competitive mode to Certain Affinity and it just didn’t come together to quite the same level as the campaign.

Fortunately, online multiplayer will return in DOOM Eternal – and it’s being built internally this time around. “It’s something we’re developing internally, which we didn’t do last time,” Marty Stratton told Polygon. “I think players are going to really enjoy it. It’s new. It’s not an extension of what we did last time. So it’s new.”

As announced during a QuakeCon 2018 keynote yesterday, the title will also feature a new Invasion mode, which will allow players to assume the role of demons and infiltrate other peoples’ campaigns. You’ll be able to turn it off if you prefer to play totally solo, but we like the idea of this addition, and we’re eager to see it in action for ourselves.

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