Eurogamer 

Sea of Thieves’ first proper content update, The Hungering Deep, gets a teaser trailer

Rare has unveiled a teaser trailer for The Hungering Deep, Sea of Thieves’ first proper content update, which is due to launch on Xbox One and PC on May 29th.

 The Hungering Deep has previously been described by Rare as a “medium-sized” update for its multiplayer piratical escapade, and is the first of six content expansions scheduled to arrive this year. It’s set to bring a new enemy AI threat, plus new tools, mechanics, and rewards, but will be a little smaller in scale compared to 2018’s other updates, which…

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Eurogamer 

Minecraft’s ocean-expanding Update Aquatic is out now

Minecraft’s long-awaited Update Aquatic has finally surfaced, and is now available on Xbox One, Windows 10, Gear VR and Oculus, mixed reality devices, and mobile. Update Aquatic, as its name suggests, is designed to add more life to Minecraft’s oceans. It’s a major update too – so big, in fact, that developer Mojang has elected to release it in two parts. The first is out now, while phase two is “coming soon”. Once the new patch is installed, Minecraft players on supported platforms will be able to enjoy a wide…

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Trailers 

Sorry to Bother You Red Band Trailer Takes a Walk on the Wild Side

A new red band trailer for Sorry to Bother You has arrived. This marks the directorial debut for Boots Riley, who also wrote the script for what promises to be one of the most unique moviegoing experiences of the year. The new trailer has telemarketers putting on their best “white voice,” a very uncomfortable phone call from a telemarketer while people are getting busy and oh so much more. To get things going, we see someone snorting a ridiculously long line of cocaine, just to set the tone. It only…

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Eurogamer 

Ubisoft delays open-world pirate adventure Skull and Bones

Ubisoft has announced that Skull and Bones, its upcoming open-world pirate adventure, will now launch during the 2019 financial year (so between April 2019 and March 2020), rather than this year as originally planned. Skull and Bones creative director Justin Farren offered a few more words on the delay in a post on the Ubisoft forums. “One year ago”, he explained, “we proudly announced Skull and Bones at E3 2017. Since then, we’ve been hard at work developing Ubisoft Singapore’s vision of the pirate fantasy while looking very closely at…

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Eurogamer 

Square Enix makes further improvements to its disappointing Chrono Trigger PC port

Square Enix has released another update for its disappointing Chrono Trigger PC port, further improving the user interface, overhauling player sprites on the world map, and more – all intended to bring the game more closely in-line with the beloved SNES original. When Chrono Trigger surprise-launched on Steam back in February, fans were elated – for a few moments, at least. It soon transpired that Chrono Trigger for PC was plagued with issues – including poor performance, an unwieldy interface, and blurry up-scaled sprite art – largely all inherited from…

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PushSquare 

Round Up: What Was Announced at Call of Duty: Black Ops 4’s Reveal?

My first thought was is that its now got a slight Overwatch tone to it and quite possibly is still on the Black Ops 3 engine which is a shame because in some parts of the stream yesterday it looked dated. I like the idea of no health regeneration, and the amount of effort they have put into the guns etc, but Zombies mode just looks a bit silly. I do enjoy the single player side of things too so it’s a shame they ditched it. I’ll probably wait till…

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PSN Europe 

Everything you need to know about Call of Duty: Black Ops 4, coming soon to PS4

Hello! Dan and Mark from Treyarch, here. On behalf of the entire team, we’d like to thank you for being a part of today’s community reveal. We’re so incredibly excited to finally reveal Call of Duty: Black Ops 4 to the world, and we’re glad that you could be a part of it. If you’re familiar with our workstyle, you won’t be surprised to learn that after Black Ops 3, we did what we always do: we questioned everything, broke everything down, and asked ourselves, “What can we do better?”…

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PushSquare 

Call of Duty: Black Ops 4 Ditches Traditional Campaign Mode

During the reveal event for Call of Duty: Black Ops 4, Activision skirted around the subject of the traditional single player campaign, emphasising that the focus this time around is squarely on multiplayer. Instead, story elements will be introduced into the other modes, in particular the various Zombies maps. There will also be some narrative stuff to discover within the regular multiplayer, too; if you’re playing alone, you can get to grips with this mode’s various specialists via combat trials, and these will reveal some lore relating to the characters.…

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PushSquare 

Blackout Is Call of Duty: Black Ops 4’s Battle Royale Mode

Yep, Call of Duty: Black Ops 4 will have a battle royale mode, because… Well, because of course it will. Announced during the game’s big reveal event earlier today, the mode will drop you into a huge map with loads of other players, and you’ll be tasked with being the last one standing. Interestingly, developer Treyarch confirmed that the mode — named Blackout — will feature vehicles. On land, in the sea, and in the air. There’s no direct footage of Blackout yet, but we’re sure that you can pretty…

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PushSquare 

Call of Duty: Black Ops 4 Introduces Three Zombie Scenarios at Launch

Call of Duty: Black Ops 4’s Zombies mode seems crazy – and kinda complicated. Treyarch’s introducing a brand new cast of characters who’ll fight the undead in a variety of scenarios. Including an ancient Coliseum in IX: And the Titanic in Voyage of Despair: And a throwback to classic Zombies in Blood of the Dead: You’ll be able to play single player with bots if you prefer, and there’ll be a bunch of customisation options available, enabling you to change the rules of the way the game plays.

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